Longcon 2017

May 19, 2017 Paul Baldowski 0

Some conventions seek to serve up a platter of gaming opportunities, a buffet of snacks and tasters, quick adventure and demos. And then there are […]

The Smart Party

May 11, 2017 Paul Baldowski 0

I chat with The Smart Party grandees Gary Bee and Baz Stevens about the genesis and expansion of All Rolled Up – the home of award-winning dice […]

Arrows and Quivers

April 30, 2017 Paul Baldowski 4

The business of arrows and quivers in Symbaroum doesn’t seem ready to slink into the background. In a Reddit discussion about Symbaroum archers being overpowered, […]

N is for Nihilism

April 18, 2017 Paul Baldowski 0

The prospect of having a game that embraces nihilistic behaviour isn’t too far from the core of Symbaroum. From the get go, the situation looks […]

M is for Mounts

April 17, 2017 Paul Baldowski 0

Out of the unimaginable blackness beyond the gangrenous glare of that cold flame, out of the Tartarean leagues through which that oily river rolled uncanny, […]

J is for Jokes

April 12, 2017 Paul Baldowski 2

Setting the mood for your games of Symbaroum makes all the difference, given the general tone of dark fantasy communicated through the background and imagery. […]

Le Pacte De Fer

March 24, 2017 Paul Baldowski 0

I can hardly believe that I have been reading, playing and gamemastering Symbaroum for more than a year and running The Iron Pact for most […]

Quick Arrow Reclamation

March 23, 2017 Paul Baldowski 0

The Symbaroum Advanced Player’s Guide (APG) includes a whole selection of optional mechanics in the Alternative Rules section. Some will work for you, some not. If you […]