
The Sleepless Path – Revised
Approximate time to read:
Approximate time to read:
Approximate time to read: 2 minutes. To be clear, I have no connection to Ultimate Guard – other than gawping at the size of their stand […]
Approximate time to read: 8 minutes. The Mountain Pass provides the potential for a week long journey, while The Promised Land adventure feels a lot shorter – […]
Approximate time to read: 1 minutes. I find that tinkering with ideas can be a wellspring for creative thought, so I read the short text of […]
Approximate time to read: 6 minutes. Introductory adventure The Promised Land, from the Core Book, offers an interesting opportunity to deal with the themes and environment […]
Approximate time to read: 6 minutes. You won’t get your players to spend their experience on anything during a session if it isn’t burning a hole […]
Approximate time to read:
Approximate time to read: 1 minutes. As touched upon in this when chatting with The Iron Pact Patrons late last year, I’m open to ideas on where […]
Approximate time to read: 5 minutes. The Church of Prios is not without hope that the sickness that grips Ambria can be cured. The zealous may […]
Approximate time to read: 2 minutes. As ever, I’m always on the look out for useful resources that will ease your preparation or gaming in the […]
Approximate time to read: 5 minutes. When the Monster Codex arrives in the middle of next year, Symbaroum will have more than enough beasts and monsters […]
Approximate time to read: 1 minutes. The Iron Pact now has a newsletter feature, which you can sign up to for updates on new articles, events, […]
Approximate time to read: 1 minutes. The Andrik are coming. Having passed the 800,000 SEK mark, on the Monster Codex Kickstarter, you have now let loose […]
Approximate time to read: 3 minutes. If you have been out treasure-seeking in the depths of Davokar or knee-deep in the festering antiquities of a Symbaroum […]
Approximate time to read: 4 minutes. The Advanced Player’s Guide introduces further Mystical Traditions to lend further depth and variety to the study of the arcane […]
Approximate time to read: 2 minutes. Firstly, if you haven’t been there and joined up, the official English language web form for Symbaroum, on Reddit, has […]
Approximate time to read: 4 minutes. The treatise on matters of corruption and the debilitating burden of the magic arts continues, with an account of Independent […]
Approximate time to read: 4 minutes. Continuing the treatise upon the manifestations and management of corrupting energies by the Traditions of Ambria and beyond – see […]
Approximate time to read: 5 minutes. I’ve touched on the business of the Zero Level character before and the pleasures to be had in the process […]
Approximate time to read: 4 minutes. The stain of Corruption is a reality for any practitioner of the mystic arts, or for those braving artefacts or […]
Approximate time to read: 1 minutes. Amongst many other utilities now available for Symbaroum, Heyzrehell posted a version of the character sheet in Google Sheets over […]
Approximate time to read: 6 minutes. Mechanics don’t necessarily need to make perfect sense, but when they don’t a game can often descend into a much […]
Approximate time to read: 7 minutes. When you put yourself in harms way, you set your life firmly on the line. Those who enter the field […]
Approximate time to read: 1 minutes. It’s just over a week until Gen Con. While I never expected it to happen, I will be attending this […]
Approximate time to read: 4 minutes. The mythology of Symbaroum lies in the hands of the GM. When you really consider the nature of the world […]
Approximate time to read: 7 minutes. The PCs come to a settlement where many of the population have gathered in the centre to listen to the […]
Approximate time to read: 1 minutes. Some conventions seek to serve up a platter of gaming opportunities, a buffet of snacks and tasters, quick adventure and […]
Copyright © 2021 | WordPress Theme by MH Themes