On The Road
Approximate time to read: 8 minutes. The Mountain Pass provides the potential for a week long journey, while The Promised Land adventure feels a lot shorter – […]
Approximate time to read: 8 minutes. The Mountain Pass provides the potential for a week long journey, while The Promised Land adventure feels a lot shorter – […]
Approximate time to read: 7 minutes. The PCs come to a settlement where many of the population have gathered in the centre to listen to the […]
Approximate time to read: 4 minutes. A new world of redness and darkness, A horrible coma call’d living The false, hollow phantoms of beauty That cloak […]
Approximate time to read: 5 minutes. In the eaves of the Bright Forest, the free colonists have challenge enough without worrying about folklore and legends. Upon […]
Approximate time to read: 5 minutes. Davokar is one of those places where anything becomes possible because it’s like the worst sort of Magic Wood or […]
Approximate time to read: 3 minutes. The imperative of Queen Korinthia and her government to assign every colonist to specific areas and even specific roles has fostered […]
Approximate time to read: 2 minutes. The tracks and trails of Bright Davokar offer a balance of plenty and peril. The traveller or treasure-seeker in these […]
Approximate time to read: 6 minutes. In my opinion, I think Symbaroum has a lot of potential for playing a long and varied game. I touched […]
Approximate time to read: 1 minutes. The roiling, trembling earth lurched and sputtered like a graveyard cough, a wave of dirt and bone surging upward and […]
Approximate time to read: 1 minutes. Short and simple encounters can be a life saver in a session. Whether you’re running the game on the fly […]
Approximate time to read: 8 minutes. Following on from Part 1 of Ruinous Encounters, a selection of encounter ideas based on Pär Lindström’s in-progress map, today […]
Approximate time to read: 5 minutes. A brief adventure designed for a group of 0 Experience characters (see The Symbaroum Funnel for more thoughts on using […]
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Approximate time to read: 5 minutes. Quite early in my interest for the Symbaroum RPG I had a stab at translating the reference sheets that came […]
Approximate time to read: 2 minutes. The Sea of Thorns lies to the east of Gaoia in the dark heart of Davokar. Roughly 60 kilometers in […]
Approximate time to read: 5 minutes. The potential for adventure – or more likely misadventure – in Thistle Hold warrants some careful consideration, but you don’t […]
Approximate time to read: 4 minutes. In the process of looking at the Symbaroum game in general, and developing the Mountain Pass area in particular, I […]
Approximate time to read: 4 minutes. Encounters can never be an exact science. Certainly you should never just guess nor take a printed adventures word for […]
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