Where To Start—with Symbaroum?
Approximate time to read: 7 minutes. Your quest has only just begun. Or so your map suggests. But, then again, a quest is such a commitment […]
Approximate time to read: 7 minutes. Your quest has only just begun. Or so your map suggests. But, then again, a quest is such a commitment […]
Approximate time to read: 3 minutes. You should remember one thing every time you read an adventure or pick up a campaign book—the writers did not […]
Approximate time to read: 3 minutes. I’m Not Giving Up, I’m Just Starting Over Unknown When you’ve been around as long as The Iron Pact […]
Approximate time to read: 7 minutes. Troupe play is about the breadth of experience available within a setting, the possibility of approaching a deep and vibrant […]
Approximate time to read: 1 minutes. To celebrate the digital release of Symbar – Mother of Darkness – part 4 of The Throne of Thorns sequence […]
Approximate time to read: 3 minutes. It seems to be a clarion call for the existing Symbaroum players to call out this much-maligned Attribute. You have […]
Approximate time to read: 8 minutes. I ran two sessions of The Bell Tolls for Kastor at Con-Tingency, a convention situated in a holiday resort on […]
Approximate time to read: 1 minutes. Something I recommend to anyone playing any role-playing game, not least Symbaroum, is to get on to sites like Artstation, Deviantart […]
Approximate time to read: 7 minutes. In gaming, as with so many other hobbies and pastimes, there are different views and perspectives of what works, what […]
Approximate time to read: 1 minutes. Fans of Symbaroum have been greeted today by the news that Järnringen and Free League have merged – bring Coriolis, […]
Approximate time to read: 5 minutes. It’s one of those challenges. While all the books come with the details of your antagonists laid out, you still […]
Approximate time to read: 6 minutes. Run your game with confidence. If nothing else, you should come at it with a certainty that belies any self-doubt […]
Approximate time to read: 4 minutes. You might have noticed that the prolific Järnringen team has got a new Kickstarter up and running, to translate the […]
Approximate time to read: 7 minutes. This month for the last two years I have participated in the A-to-Z Challenge, but that hasn’t been possible this […]
Approximate time to read: 1 minutes. A couple of brief updates, with no new articles here until March. The Sleepless Path Released As mentioned earlier this […]
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Approximate time to read: 1 minutes. I find that tinkering with ideas can be a wellspring for creative thought, so I read the short text of […]
Approximate time to read: 1 minutes. As touched upon in this when chatting with The Iron Pact Patrons late last year, I’m open to ideas on where […]
Approximate time to read: 2 minutes. As ever, I’m always on the look out for useful resources that will ease your preparation or gaming in the […]
Approximate time to read: 1 minutes. The Iron Pact now has a newsletter feature, which you can sign up to for updates on new articles, events, […]
Approximate time to read: 7 minutes. When you put yourself in harms way, you set your life firmly on the line. Those who enter the field […]
Approximate time to read: 4 minutes. The mythology of Symbaroum lies in the hands of the GM. When you really consider the nature of the world […]
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Approximate time to read: 1 minutes. I can hardly believe that I have been reading, playing and gamemastering Symbaroum for more than a year and running […]
Approximate time to read: 3 minutes. Someone put forward the following question on Reddit around the use of Mystical Powers in Symbaroum. Hey guys. Quick question […]
Approximate time to read: 1 minutes. I posted a list of strange remains of the Symbaroum Empire in Archaeology Today – and it occurred to me that […]
Approximate time to read: 5 minutes. The Monte Cook Games setting/system Numenera describes a truly ancient Earth where nine great civilisations have risen and fallen over […]
Approximate time to read: 1 minutes. Following a discussion on Slack, I offer up the services of The Iron Pact as a clearing house for links to […]
Approximate time to read: 1 minutes. If you don’t have quite enough places to chat about Symbaroum, it would be well worth your time downloading (or […]
Approximate time to read: 5 minutes. I ran an extended game of The Wheel of Misfortune yesterday, using the rules for The Symbaroum Funnel. This created […]
Approximate time to read: 1 minutes. I will be running Symbaroum at Concrete Cow for the morning session (10am) in Milton Keynes, 10th September 2016. The […]
Approximate time to read: 5 minutes. Even the richest crop feeds on decay For the last two nights, I ran a bit of an improvised game […]
Approximate time to read: 2 minutes. A brief update on The Iron Pact and Symbaroum. I have been REALLY busy over the last month with another […]
Approximate time to read: 1 minutes. After posting more than 80 articles and more than 62,000 words of content, I have realised that I can […]
Approximate time to read: 8 minutes. The A-to-Z Challenge offered an opportunity to show me just how engaged I could become with a game or setting. […]
Approximate time to read: 3 minutes. Not advice specific to Symbaroum and not to be used without care and consideration, but I have found in running […]
Approximate time to read: 2 minutes. Sorry about this one – but I have an event in Sheffield – Seven Hills – this weekend that has […]
Approximate time to read: 3 minutes. The true nature of the Iron Pact, its extent and true purpose, remains elusive, an idea at best steeped in […]
Approximate time to read: 3 minutes. If you check out the comments for the Two Characters More post, you will see Isak and me having a […]
Approximate time to read: 1 minutes. This weekend I have the opportunity run Titan Wake a second time – following the successful run last weekend at […]
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Approximate time to read: 3 minutes. Symbaroum has a place in your gaming world. Or it should. A fantasy filled with Elves, Trolls, Undead and Witches, […]
Approximate time to read: 4 minutes. Dungeon Crawl Classics has something called “the funnel”, an adventure approach that takes a large number of very low-level characters […]
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