Monstrous Traits

November 8, 2016 Paul Baldowski 4

Should Monstrous Traits be more generic? I had that strange thought the other day while looking through some of the reference material I’ve already created. […]

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A is for Attributes

April 1, 2016 Paul Baldowski 15

The eight individual Attributes make up the core of Symbaroum’s mechanics. When you challenge yourself or face a challenge you complete a Test against one of your […]