Q & A: Whips and Chains

August 1, 2019 Paul Baldowski 0

Approximate time to read: 5 minutes.   What follows is a couple of recently asked questions about Symbaroum’s tangled mechanics, where I’ve come back with a solid […]

Arrows and Quivers

April 30, 2017 Paul Baldowski 5

Approximate time to read: 3 minutes.   The business of arrows and quivers in Symbaroum doesn’t seem ready to slink into the background. In a Reddit discussion […]

What’s a Scene?

March 30, 2017 Paul Baldowski 0

Approximate time to read: 2 minutes.   The basis of an adventure in Symbaroum, a Scene stands as a means to determine the ‘value’ of an adventure […]

Casting Checks

March 7, 2017 Paul Baldowski 1

Approximate time to read: 3 minutes.   Someone put forward the following question on Reddit around the use of Mystical Powers in Symbaroum. Hey guys. Quick question […]

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Flanking Focus

March 15, 2016 Paul Baldowski 2

Approximate time to read: 4 minutes.   Symbaroum benefits from a loose mechanical framework that means you get just enough structure to run the game without the […]