Archaeology Today

December 22, 2016 Paul Baldowski 1

The Monte Cook Games setting/system Numenera describes a truly ancient Earth where nine great civilisations have risen and fallen over millions of year. These civilisations […]

Monstrous Traits

November 8, 2016 Paul Baldowski 4

Should Monstrous Traits be more generic? I had that strange thought the other day while looking through some of the reference material I’ve already created. […]

Davokar Persists

September 25, 2016 Paul Baldowski 0

If you don’t have quite enough places to chat about Symbaroum, it would be well worth your time downloading (or accessing) Slack and join in […]

Care With Names

September 11, 2016 Paul Baldowski 0

I ran an extended game of The Wheel of Misfortune yesterday, using the rules for The Symbaroum Funnel. This created a bunch of zero Experience […]

Seal the Wounds

September 10, 2016 Paul Baldowski 0

While travellers and treasure-seekers enter the eaves of Davokar with the reasonable expectation of the dangers to come, that’s not to say that they cannot find […]

Who You Know

July 5, 2016 Paul Baldowski 0

While the Contacts Trait appears in the Symbaroum Core Book as a Trait, generally associated with the player’s choice of race for their character, in […]

Favor and Disfavor

June 28, 2016 Paul Baldowski 2

Symbaroum has a simple system for handling the challenges presented to characters. When challenged directly, players roll against one of their Attributes modified by the […]

This and That

June 20, 2016 Paul Baldowski 0

The session of Symbaroum I ran over the weekend, for Free RPG Day at Fanboy 3, was unashamedly lighter and less grim that those I normally […]

Isometric Karvosti

May 25, 2016 Paul Baldowski 0

The Symbaroum team has teased everyone with a reference to Karvosti – The Witch Hammer (or Häxhammaren), coming in Swedish with an English release 6 months later […]

Somewhat Friendly

May 24, 2016 Paul Baldowski 2

I have had a request for Printer Friendly versions of the Symbaroum Reference Sheets. I have done what I can, but in certain instances, the content […]

May Pact Update

May 18, 2016 Paul Baldowski 3

A brief update on The Iron Pact and Symbaroum. I have been REALLY busy over the last month with another project – specifically writing The […]

The Korrigan

May 12, 2016 Paul Baldowski 1

In the eaves of the Bright Forest, the free colonists have challenge enough without worrying about folklore and legends. Upon the shores of Lake Volgoma, […]

Z is for Zeal

May 1, 2016 Paul Baldowski 0

The A-to-Z Challenge offered an opportunity to show me just how engaged I could become with a game or setting. In the past, I have […]