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P is for Playmat

April 19, 2016 Paul Baldowski 1

Stroke the mat. Stroke it. Now stop. Don’t touch! The Symbaroum playmat certainly drew some attention at Seven Hill this weekend, from people playing the […]

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O is for the One

April 18, 2016 Paul Baldowski 3

The Symbaroum setting contains a lot of significant shifts and events in a short space of time. Considering the core timeline covers about 30 years, […]

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G is for Goyl

April 8, 2016 Paul Baldowski 0

Out of what crypt they crawl, I cannot tell, But every night I see those stony things, Jet black, horned, and slender, malignant things, They […]

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F is for Forest

April 7, 2016 Paul Baldowski 1

The tracks and trails of Bright Davokar offer a balance of plenty and peril. The traveler or treasure-seeker in these outer regions has a fair chance […]

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B is for Building

April 2, 2016 Paul Baldowski 3

The people and armies of Alberetor came to Ambria more than twenty-years ago. While bordered on the south and east by mountains, most of Ambria consists […]

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A is for Attributes

April 1, 2016 Paul Baldowski 15

The eight individual Attributes make up the core of Symbaroum’s mechanics. When you challenge yourself or face a challenge you complete a Test against one of your […]

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Dice Clocks

March 31, 2016 Paul Baldowski 0

When you have a team of people working together to achieve a specific objective, it can come down to the dice to determine success or […]