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Two Characters More

March 24, 2016 Paul Baldowski 7

Approximate time to read: 1 minutes.   After spending the weekend running a game of Symbaroum at Go Play Leeds and trying out Lestra/o as a playable […]

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One-Shot Symbaroum

March 22, 2016 Paul Baldowski 4

Approximate time to read: 3 minutes.   One-shot quick-start games matter a lot. If you can sit down and run something with only 15 minutes of warm-up […]

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Not Sure If

March 19, 2016 Paul Baldowski 0

Approximate time to read: 1 minutes.   This weekend I have the opportunity run Titan Wake a second time – following the successful run last weekend at […]

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Notes of Misfortune

March 16, 2016 Paul Baldowski 1

Approximate time to read: 2 minutes.   For reference, Wheel of Misfortune is an intentionally short adventure. I wanted to offer something that gave the player characters […]

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Wheel of Misfortune

March 16, 2016 Paul Baldowski 2

Approximate time to read: 5 minutes.   A brief adventure designed for a group of 0 Experience characters (see The Symbaroum Funnel for more thoughts on using […]

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Flanking Focus

March 15, 2016 Paul Baldowski 2

Approximate time to read: 4 minutes.   Symbaroum benefits from a loose mechanical framework that means you get just enough structure to run the game without the […]

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The Alternate 7

March 9, 2016 Paul Baldowski 4

Approximate time to read: 1 minutes.   A while ago I created a 6-pack of characters for use with The Promised Land, taking the material in the […]

Gnarl

March 8, 2016 Paul Baldowski 3

Approximate time to read: 2 minutes.   If the enemy had a taste for hunting, the Gnarl would be their coursing hound, a fast stealthy tracking dog […]

Blood Host

March 6, 2016 Paul Baldowski 2

Approximate time to read: 3 minutes.   On the battlefields of Alberetor, the forces of Queen Korinthia faced the armies of an unnatural enemy. Soldier battled soldier […]

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Symbaroum Note Paper

March 4, 2016 Paul Baldowski 2

Approximate time to read: 1 minutes.   When I created my Symbaroum Reference Sheets, I’ve used a standard background similar to the one that Järnringen use for […]