Deep Connections

June 24, 2018 Paul Baldowski 0

Those more used to games that service party building through mechanical reward or for which association comes through engineering selection, assigning members of the group […]

Arms of Quality

August 26, 2017 Paul Baldowski 2

Mechanics don’t necessarily need to make perfect sense, but when they don’t a game can often descend into a much less satisfying experience. When a […]

The Symbaroum Funnel

February 19, 2016 Paul Baldowski 7

Dungeon Crawl Classics has something called “the funnel”, an adventure approach that takes a large number of very low-level characters and tests their mettle. It […]