
Deep Connections
Those more used to games that service party building through mechanical reward or for which association comes through engineering selection, assigning members of the group […]
Those more used to games that service party building through mechanical reward or for which association comes through engineering selection, assigning members of the group […]
Mechanics don’t necessarily need to make perfect sense, but when they don’t a game can often descend into a much less satisfying experience. When a […]
One-shot quick-start games matter a lot. If you can sit down and run something with only 15 minutes of warm-up (or less), then you have […]
Dungeon Crawl Classics has something called “the funnel”, an adventure approach that takes a large number of very low-level characters and tests their mettle. It […]
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