Davokar Persists

September 25, 2016 Paul Baldowski 0

If you don’t have quite enough places to chat about Symbaroum, it would be well worth your time downloading (or accessing) Slack and join in […]

Care With Names

September 11, 2016 Paul Baldowski 0

I ran an extended game of The Wheel of Misfortune yesterday, using the rules for The Symbaroum Funnel. This created a bunch of zero Experience […]

Who You Know

July 5, 2016 Paul Baldowski 0

While the Contacts Trait appears in the Symbaroum Core Book as a Trait, generally associated with the player’s choice of race for their character, in […]

Favor and Disfavor

June 28, 2016 Paul Baldowski 2

Symbaroum has a simple system for handling the challenges presented to characters. When challenged directly, players roll against one of their Attributes modified by the […]

This and That

June 20, 2016 Paul Baldowski 0

The session of Symbaroum I ran over the weekend, for Free RPG Day at Fanboy 3, was unashamedly lighter and less grim that those I normally […]

Somewhat Friendly

May 24, 2016 Paul Baldowski 2

I have had a request for Printer Friendly versions of the Symbaroum Reference Sheets. I have done what I can, but in certain instances, the content […]

May Pact Update

May 18, 2016 Paul Baldowski 3

A brief update on The Iron Pact and Symbaroum. I have been REALLY busy over the last month with another project – specifically writing The […]

Z is for Zeal

May 1, 2016 Paul Baldowski 0

The A-to-Z Challenge offered an opportunity to show me just how engaged I could become with a game or setting. In the past, I have […]

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G is for Goyl

April 8, 2016 Paul Baldowski 0

Out of what crypt they crawl, I cannot tell, But every night I see those stony things, Jet black, horned, and slender, malignant things, They […]

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F is for Forest

April 7, 2016 Paul Baldowski 1

The tracks and trails of Bright Davokar offer a balance of plenty and peril. The traveler or treasure-seeker in these outer regions has a fair chance […]

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A is for Attributes

April 1, 2016 Paul Baldowski 15

The eight individual Attributes make up the core of Symbaroum’s mechanics. When you challenge yourself or face a challenge you complete a Test against one of your […]